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🔦 MC Versions Compatibility

For the versions 1.14 and higher

tip

Best versions to run the plugin !

Most part of the features are available, to be sure check the wiki.

For the versions 1.13 and less

danger

NOT AVAILABLE

Custom textures not available

Activator PLAYER_FISH_NOTHING not available

Custom commands not available:

  • LAUNCH (only the rotation x and y are not available)

Custom projectiles have less features

For the versions 1.12 and less

info

PLUGIN REQUIRED

It requires the plugin NBTAPI

{% embed url="https://www.spigotmc.org/resources/nbt-api.7939" %}

Color of dyes

  • You have to select the material INK_SACK and then edit the durability to edit the color
danger

NOT AVAILABLE

Edition of the Attributes in game, but you can add them ! check:

info

Attributes are now available in 1.12 !

Generate your item with attributes on a website like that https://mapmaking.fr/give1.12/ then give you the item to you, take it in your hand and do /ei create it will import them automatically

Custom Heads

Custom commands:

  • LOCATED_LAUNCH
  • FARMINCUBE
  • FERTILIZEINCUBE
  • MODIFYDURABILITY

For the versions 1.11 , 1.10 , 1.9, 1.8

warning

All features haven't been tested in this version !

danger

NOT AVAILABLE

Many default items, since their material is not in the 1.8.

Custom commands:

  • STUN_ENABLE
  • STUN_DISABLE
  • CANCELPICKUP
  • PARTICLE
  • ACTIONBAR
  • GLACIAL_FREEZE
  • OPEN_ENDERCHEST
  • SELL_CONTENT

WorldGuard not supported

Custom projectiles can't emit particles

Glow drop and glow drop color

Multi-usage for fuels

> These settings for potions are not available
potionColor: 56575
potionType: strength
potionExtended: true
potionUpgraded: true

> But potions effects is still customisable
potionEffects:
1:
potionEffectType: POISON
duration: 10
amplifier: 1
isAmbient: true
hasParticles: true
2:
potionEffectType: SPEED
duration: 20
amplifier: 2
isAmbient: false
hasParticles: false

Disable drops for activator like PLAYER_KILL_ENTITY

Restrictions:

  • CANCEL_SWAPHAND (There is no OFFHAND)

Custom conditions:

  • IfNamed

Activators:

  • PROJECTILE_HIT_BLOCK (Potential problems)
  • PROJECTILE_HIT_ENTITY (Potential problems)
  • PROJECTILE_HIT_PLAYER (Potential problems)
  • PROJECTILE_ENTER_IN_LIQUID

Features of custom projectile

  • Gravity
  • Glow
  • Silent
  • visualFire